Can you give me an example of a decent UI framework? Or frameworks?
(I'm not a GUI programmer, but I've been dabbling a bit using Fyne. I figured that in the C++/C# sphere UI frameworks especially on Windows were sorted out until I read an article by some frustrated individual who listed all the problems he has with various UI frameworks on Windows. So I realized that perhaps this isn't as well sorted as I thought. I don't actually know)
> Can you give me an example of a decent UI framework? Or frameworks?
The obvious answer is Qt, but Qt can be a bit of a chore to get into. Same is true for GTK. In my opinion more accessible options would be Fyne or Gioui. All of them have good Go bindings and are suitable for "standard fare".
I wasn't aware of that project. This looks pretty new, but after clicking around a bit in the documentation looks very interesting. I get the impression that it isn't as verbose as a lot of other frameworks I've seen.
Windows situation is kind-of a mess, but cross-platform story is in a good state mainly thanks to AvaloniaUI and Uno (and you can always use things like SDL2 or MonoGame if you feel like approaching the problem in a more “hands-on” way).
(I'm not a GUI programmer, but I've been dabbling a bit using Fyne. I figured that in the C++/C# sphere UI frameworks especially on Windows were sorted out until I read an article by some frustrated individual who listed all the problems he has with various UI frameworks on Windows. So I realized that perhaps this isn't as well sorted as I thought. I don't actually know)