It's not impossible with Go, though. There's an amazing windows impl here: https://github.com/kirides/go-d3d
...but if you look at the code, it's clear that you have to work against the language in some capacity
It's not impossible with Go, though. There's an amazing windows impl here: https://github.com/kirides/go-d3d
...but if you look at the code, it's clear that you have to work against the language in some capacity