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Also anything that requires interop/FFI, syscalls, and lower level stuff. It's extremely hard to record your screen on Go, for example. On Rust this is much more doable and there even are crates for it

It's not impossible with Go, though. There's an amazing windows impl here: https://github.com/kirides/go-d3d

...but if you look at the code, it's clear that you have to work against the language in some capacity



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