Even demo scene people use C++ and windows binaries can start at 1KB. Classes, operator overloading and destructors are all still useful. There is no reason there has to be more overhead than C.
What point are you even trying to make now? Every time you've been wrong about something and corrected you don't acknowledge it and just move on to something barely related.
Thank you for bringing this to my attention. I will try to remember that
Let me coin a new term to help me in that task: the "swarm gallop", which would be that technique applied by a group of people, instead of just one person (somewhat like a DDOS).