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Lucky you, godot does have those features, although a bit limited to an extent.

For native file dialogs, see the methods file_dialog* in https://docs.godotengine.org/en/stable/classes/class_display...

Not quite sure what you meant by drag & drop, but godot has API for getting the files dropped onto the window: https://docs.godotengine.org/en/stable/classes/class_window....

Finally, you can create (or customize?) native menus: https://docs.godotengine.org/en/stable/classes/class_nativem...

Also, slightly unrelated, I have WIP useless desktop widget created with godot https://github.com/nvlled/fps-desktop that shoots a gun on mouseclick. Tested only on linux.



I wasn't aware of the dropped API - good to know. The gun thing is excellent, thanks for sharing!




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