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Maybe, but packet loss isn't the only problem. You'll also want to preserve latency (TCP has a pretty sophisticated latency estimation mechanism), for example.

Some middleboxes will also do terrible things to your TCP streams (restrictive firewalls only allowing TCP are good candidates for that), and then all bets are off.

If you're really required to use TCP, the "fake TCP" approach that others in sibling threads have mentioned seems more promising (but again, beware of middleboxes).



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