Just fyi since UV generates a virtual environment in .venv you can just point to the .venv folder in VSCode and stuff should work
(I highly recommend using direnv and sourcing the virtual environment in a .envrc file though… when your editor has support for that it works so well compared to bespoke shell tools)
(I highly recommend using direnv and sourcing the virtual environment in a .envrc file though… when your editor has support for that it works so well compared to bespoke shell tools)