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> Platforms like Poki and CrazyGames, with a combined 95 million players a month, are leading the charge in, what I like to call, the Browser Games Renaissance.

I'm probably not the target market, but my first impression of Poki is that it's absolute trash; it looks like a shopfront for the lowest quality mobile games I can imagine. The first thing I tried was a block-puzzler that involved drag-and-drop to move pieces, but the drag didn't track the mouse cursor properly.

If someone asked me "which site is leading the charge in the Browser Games Renaissance?", I would say itch.io, hands down.



Agreed I’d rather spend more time on itch. But from a dev perspective poki has a chance to monetise while itch monetisation is near zero at the moment.


That's a good thing for the customers though.

When the original article is talking about escaping the tyranny of the app store it sounds to me like they don't want to share the loot box revenue with Apple/Google, like our chinese friends at Epic.

Unfortunately for them, there are still pay once real games. Some of the good indies are on itch.io indeed.

Stop calling lootbox dispensers "games" please. I prefer paying for a game in advance instead of being monetized.




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