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> Some of those employees may reportedly be hired back as the company transitions into a new iteration, which might be more focused on exercising its portfolio of streaming patents.

This doesn't sound good.



OnLive spent a ridiculous amount of time getting their technology to where it is today (9 years!), at which point it looks like they failed to license titles that anyone wanted to play. If there was a legitimate reason for the patent system it would be to protect all of their hard work. I'm hoping that "exercising" means licensing to other companies like Apple or Microsoft instead of just turning into a patent troll. It was pretty impressive how OnLive could stream real time graphics better from a datacenter to my TV than my laptop could over airplay, i.e. something that a lot of technologies could benefit from.


Software copyrights would cover whatever they may have invented just fine, there's no need for an overbroad patent system to shut down the entire idea of application streaming for the next 20 years.


I think it would be great if they licensed their technology to a company that can leverage it. Fingers crossed that Apple does something with this.

This doesn't mean that they're becoming an evil patent troll.


Apple is the company you'd choose to take over this technology? I'd vote Valve.


I think and really hope it's Google. Onlive is a threat to Apple's walled garden model. Apple might just want to shut it down.


I doubt Google would dick over the employees like this. Even the extraneous Motorola employees they didn't want to acquire got to stay on through the whole acquisition plus a year's severance.




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