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How so? It's not really by itself being creative yet, no? It sure seems like a game changer but who knows if one can even use this at scale?


I played around with Diamond WM on my 3090 machine. I also ran fast SDXL-turbo and LCM models with ControlNets paired with a 3D game prototype I threw together. The results were very compelling, and I was just one person hacking things together.

This is 100% going to happen on-device. It's just a matter of time.


I am convinced as well this will eventually be how we render games and simulations.

Maybe just as kind of a DLSS on steroids where the engine only renders very simple objects and a world model translates these to the actual graphics.




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