> By that I mean, those were the last consoles where performance improvements delivered truly new experiences, where the hardware mattered.
I hope that's where we are, because that means my experience will still be valuable and vibe coding remains limited to "only" tickets that take a human about half a day, or a day if you're lucky.
Given the cost needed for improvements, it's certainly not implausible…
…but it's also not a sure thing.
I tried "Cursor" for the first time last week, and just like I've been experiencing every few months since InstructGPT was demonstrated, it blew my mind.
My game metaphor is 3D graphics in the 90s: every new release feels amazing*, such a huge improvement over the previous release, but behind the hype and awe there was enough missing for us to keep that cycle going for a dozen rounds.
I hope that's where we are, because that means my experience will still be valuable and vibe coding remains limited to "only" tickets that take a human about half a day, or a day if you're lucky.
Given the cost needed for improvements, it's certainly not implausible…
…but it's also not a sure thing.
I tried "Cursor" for the first time last week, and just like I've been experiencing every few months since InstructGPT was demonstrated, it blew my mind.
My game metaphor is 3D graphics in the 90s: every new release feels amazing*, such a huge improvement over the previous release, but behind the hype and awe there was enough missing for us to keep that cycle going for a dozen rounds.
* we used to call stuff like this "photorealistic": https://www.reddit.com/r/gaming/comments/ktyr1/unreal_yes_th...