Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

A piece of software I got in 1995 (Earth Siege) is reasonably playable on a modern PC, no VM, no emulator, it just works (albeit with requiring compatibility mode).

No piece of Mac software anyone has bought in the late PPC Mac era can even run (!) at all natively on a modern Mac, and even early Intel Mac software will not run on the last Intel generation ever since macOS dropped 32-bit support in userspace entirely. You need to pay the developers for a new version, that's obsolescence by definition and particularly I'm still pissed about the 32 bit removal as that also killed off WINE running 32 bit apps which, you can probably guess, include many games that never got a 64-bit Windows binary because they were developed long before Windows x64 became mainstream (or into existence).

I do love Apple for high quality hardware, but I'll stick the finger to them till the day I die for killing off WINE during the Intel era for no good reason at all.



I understand all that. Nevertheless, it has nothing to do with planned obsolescence.

> You need to pay the developers for a new version, that's obsolescence by definition

Sure, but you don't have to pay Apple.

The entire point of the idea of planned obsolescence is companies intentionally making their products last less time than they should, so you have to pay that company more money.

This is a company making it so you might have to pay other companies more money, because backwards compatibility isn't a priority for them. You can be annoyed by that, sure, but it is not the same thing, and is not obviously corrupt like planned obsolescence is.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: