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> "ask the developers to practice discipline" is a baseline requirement for coding in C

Sure, but since there's 10x more opaque footguns in C+++, there is much less discipline needed than when coding in C++.

The footguns in C are basically signed-integer over/underflows and memory errors. The footguns in C++ include all the footguns in C, and then add a ton more around object construction type, object destruction types, unexpected sharing of values due to silent and unexpected assignments, etc.

Just the bit on file-scope/global-scope initialisation alone can bite even experienced developers who are adding a new nonlocally-scoped instance of a new class.



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