There are a few things which are a matter of preference or taste, but the vast majority of it is not.
When I design a UI, there is little to no hemming and hawing about where to place things, how big they should be, et al. There is a rational process I step through. It's rather banal and boring.
It's more akin to an architect putting a roof where a roof should go, the bathroom needs a toilet that isn't too close to the tub, the ceiling should be at least a certain height, stairs can't be too steep.
There are a few things which are a matter of preference or taste, but the vast majority of it is not.
When I design a UI, there is little to no hemming and hawing about where to place things, how big they should be, et al. There is a rational process I step through. It's rather banal and boring.
It's more akin to an architect putting a roof where a roof should go, the bathroom needs a toilet that isn't too close to the tub, the ceiling should be at least a certain height, stairs can't be too steep.