I didn't use that word, and that's not what I'm concerned about. My point is that an LLM is not inherently opinionated and challenging if you've just put it together accordingly.
> I didn't use that word, and that's not what I'm concerned about.
That was what the "meaningless" comment you took issue with was about.
> My point is that an LLM is not inherently opinionated and challenging if you've just put it together accordingly.
But this isn't true, anymore than claiming "a video game is not inherently challenging if you've just put it together accordingly." Just because you created something or set up the scenario, doesn't mean it can't be challenging.
I think they have made clear what they are criticizing. And a video game is exactly that: a video game. You can play it or leave it. You don't seem to be making a good faith effort to understand the other points of view being articulated here. So this is a good point to end the exchange.
> And a video game is exactly that: a video game. You can play it or leave it.
No one is claiming you can't walk away from LLM's, or re-prompt them. The discussion was whether they're inherently unchallenging, or if it's possible to prompt one to be challenging and not sycophantic.
"But you can walk away from them" is a nonsequitur. It's like claiming that all games are unchallenging, and then when presented with a challenging game, going "well, it's not challenging because you can walk away from it." This is true, and no one is arguing otherwise. But it's deliberately avoiding the point.