I like the idea, but I think the game progression needs another pass from a designer.
I started on "Level 1" and got 2 things wrong (both false positives if it matters) and instead of feeling like I learned anything, I felt as though I was set up to fail because the image prompt was missing sufficient context or the text prompt was too simple to be human. Either I was dumb or the game was dumb.
Maybe I'm just too old and 8-11 year-old kids wouldn't be so easily discouraged, but I'd recommend:
1. Picking on one member of the "slop syndicate" at a time.
2. Show some examples (evidence) before beginning the evaluation.
I started on "Level 1" and got 2 things wrong (both false positives if it matters) and instead of feeling like I learned anything, I felt as though I was set up to fail because the image prompt was missing sufficient context or the text prompt was too simple to be human. Either I was dumb or the game was dumb.
Maybe I'm just too old and 8-11 year-old kids wouldn't be so easily discouraged, but I'd recommend:
1. Picking on one member of the "slop syndicate" at a time.
2. Show some examples (evidence) before beginning the evaluation.