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I really enjoyed this one as an introduction: https://www.gabrielgambetta.com/computer-graphics-from-scrat...

It touches on both ray traced and raster graphics. It lets you use whatever language and graphics library you want as long as you can create a canvas/buffer and put pixels on it so you can target whatever platform you want. It includes links to JavaScript for that if you want. (I didn’t want to use a new-to-me language so I used python and Pygame at the expense of speed.)



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