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Speaking of evil trolls: The EVIL Scott Adams should not be confused with the GOOD Scott Adams who made Adventures for microcomputers.

https://en.wikipedia.org/wiki/Scott_Adams_(game_designer)

I found a great bug in Zork, the original one on MIT-DM, and it was also in the Infocom version. The troll that confronted you under the white house would gobble anything you gave to him. And he had an axe that he menaced you with. So I tried "GIVE AXE TO TROLL", and he ate his own axe, then cowered in the corner! So then I tried "GIVE TROLL TO TROLL" and he unceremoniously ate himself and POOF disappeared in a puff of logic.

Unfortunately it forgot to clear the troll flag, and whenever I tried to exit the room, the troll would reappear, block me from exiting, and disappear. Decades later the Zork source code was leaked and I was able to verify that yes, there WAS a troll flag.

Let's hope the EVIL Scott Adam's troll flag was cleared, and he doesn't ever reappear to menace innocent people, like he accused Black people of being a hate group, and said White people should stay the hell away from Black people!

https://news.ycombinator.com/item?id=23108936

    #ROOM {"MTROL"

    "You are in a small room with passages off in all directions. 
    Bloodstains and deep scratches (perhaps made by an axe) mar the
    walls."
           "The Troll Room"
           %<> #EXIT {"WEST" "CELLA"
              "EAST" #CEXIT {"TROLL-FLAG" "CRAW4" %,TCHOMP}
              "NORTH" #CEXIT {"TROLL-FLAG" "PASS1" %,TCHOMP}
              "SOUTH" #CEXIT {"TROLL-FLAG" "MAZE1" %,TCHOMP}}
           (#FIND-OBJ {"TROLL"})}

    <PSETG TCHOMP "The troll fends you off with a menacing gesture.">




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