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I created Wire Storm, an Electronics Themed Puzzle Game for iPhone/iPad (wire-storm.com)
2 points by sprite on Feb 11, 2013 | hide | past | favorite | 3 comments


I recently released this game for iPhone and iPad. It was developed 45 days and is written in Objective-C and using the Cocos 2d framework. My inspiration came from my interest in electronics. I would love some feedback on the game.


I've actually tried this game out and it is very clean. Good work sprite. What was the most challenging part of the app development process?


The most challenging part was perfecting the level generation while maintaining generation speed on the slower devices. I ended up generating precompiled level seeds. Each level seed is then randomly shuffled 20,000 times on the device.




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