It's funny because I made an SFCave clone for the Xbox Indie marketplace back in 2009 when it looked like that store might not be totally awful. My girlfriend was playing Flappy Bird and I told her that it makes $50,000 a day and she said "Didn't you make a game like this already?"
Ah if only I had felt compelled to remake it for iPhones.
Good ole' sfcave. I've been playing that game since the palm pilot days. I remember upgrading my to a newer palm pilot and finding out that the game wasn't actually running full speed on my old greyscale palm. The android version is still fun.
Hah, yeah, I'm not sure if the game was timed properly or if it just ran as fast as your device could draw it.
Fucking loved that game. Android port is pretty good, but just not the same for some reason. Not as fast perhaps. Flappy Bird made me glad to see someone could do something nice with its formula still.