2. The [lack of] font styling in the Instructions is a minor issue, but little things add up. Also copywriting-wise, probably best to avoid first-person eg "I suggest..."
3. Feature request: history of workouts! Day, duration, and (ideally) the specific exercises. These should be plotted to show progress. Check out "100 pushups" for a great example. Seeing that chart climb steeply up and to the right is a big motivator.
4. Feature request: display list of the whole array of potential workout elements (grouped by type). Allow for "favorites" or perhaps ratings so only higher-rated ones show up in the mix, and/or an exclude feature to block particulars that aren't right for me. A simpler way to get this would be a "skip" button to simply select another one from the same type/group.
5. Suggestion wrt making $: you might do better to just have the one free app with upgrade, vs selling Pro for $2.99 (steep)? Any of the features above could be catalysts for upgrading. App Store Search optimization is arcane (to me anyway) but I don't think having 2 versions is as user-friendly. Hopefully others here w more experience on generating revenue w iOS apps will weigh in.
Anyway it's a solid start, good luck taking it to the next level! :)
PS Forgot to mention social integration. Strava sucks for their API rug-pulling maneuver, but they get the social aspect right w easy "kudos" for friends and posting to FB/twitter. Peer pressure is a strong motivating factor for workouts, and the more engaged your users are the better you'll do. Cheers.
what exactly are they doing that sucks? I was thinking about giving 'badges' that you can earn for various things like working out 7 days in a row, completing your 100s workout, etc. which people could share on FB/twitter. is strava doing something similar or what are they doing for peer pressure?
edit: as for your feature requests: they are noted, watch out for the next version :) thank you for your feedback!
Yes, thanks pranehsp.
(Strava retired their API w little notice, and only granted access to its replacement to a handful. Many got left out in the cold. Not very developer-friendly. Made me mad.)
2. The [lack of] font styling in the Instructions is a minor issue, but little things add up. Also copywriting-wise, probably best to avoid first-person eg "I suggest..."
3. Feature request: history of workouts! Day, duration, and (ideally) the specific exercises. These should be plotted to show progress. Check out "100 pushups" for a great example. Seeing that chart climb steeply up and to the right is a big motivator.
4. Feature request: display list of the whole array of potential workout elements (grouped by type). Allow for "favorites" or perhaps ratings so only higher-rated ones show up in the mix, and/or an exclude feature to block particulars that aren't right for me. A simpler way to get this would be a "skip" button to simply select another one from the same type/group.
5. Suggestion wrt making $: you might do better to just have the one free app with upgrade, vs selling Pro for $2.99 (steep)? Any of the features above could be catalysts for upgrading. App Store Search optimization is arcane (to me anyway) but I don't think having 2 versions is as user-friendly. Hopefully others here w more experience on generating revenue w iOS apps will weigh in.
Anyway it's a solid start, good luck taking it to the next level! :)