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I'm surprised nobody is talking about the actual game!? It's really not standing out. Another "Word" type game that barely innovates on the genre.

I guess people are so focused on marketing, user acquisition and not .... wait for it.... PRODUCT!



This is mostly the feeling I get from reading those articles about lousy sale on iOS. It has become too easy to write those types of simple games, what are those guys expecting? It's a known fact that if you write such a game in a few weeks, it will most likely not generate any money.


Yeah, I wrote this game Orb (http://joeblau.com/orb./) In 3 days for iOS and Android. I didn't put any money into marketing it, but I did promote it. I made my game to test the effectiveness of the Apple Store vs the Play Store vs the Amazon store for an app with minimal publishing. I've definitely learned a lot which I'll probably blog about soon.




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