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More realistically, the participant might choose music for which no 24-bit recording exists.

Well, obviously we'd need to have a limited set of music selections for which we have 24-bit recordings.

As you suggest, I expect the biggest impact on playback fidelity is going to be other factors like the noise in the system (likely a PC) and such.

But the flip side of it is that's also a good real world test. If the only time you can tell a difference is to be in an acoustically dead room with top end equipment, then the higher sample rate really isn't worth it.



But the flip side of it is that's also a good real world test. If the only time you can tell a difference is to be in an acoustically dead room with top end equipment, then the higher sample rate really isn't worth it

Hey, that's a great point! Hadn't considered that.

Proving "most people can't tell the difference between 24-bit and 16-bit in real-world settings" is less compelling than proving "no one can ever tell the difference," but it's still very relevant.




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