There's a reasoning behind this. You may not agree with it, but it's good to fully understand the problem it's trying to solve.
There are two problems with your suggested approach -- specificity and coupling. The rules of CSS are such that .collection > li is a more specific selector than .collection-item. So if you want a particular item in the list to be red, you can't just give it a class name .warning-item and style against that -- you have to match or exceed the existing specificity. In the simple case, this isn't too bad, but it's surprisingly easy to end up representing deeply nested structures in your CSS which are very difficult to override.
The coupling problem is really just a way of saying that it might not be a good idea to describe the specifics of your HTML implementation in CSS. Class names are like an interface. One refactoring I've actually done a lot is switching out lists like the above for a combination of nav and anchor elements. It's great to be able to do that without needing to rewrite all the corresponding CSS, too.
These are tools designed to help you manage complexity and increase flexibility, not dogma. If you don't find your HTML needing to change much, or you don't need to make styles overrideable, then YAGNI. Hopefully it makes sense why framework authors, whose work is explicitly designed to be overridden, would choose this approach.
Performance is penalized too. Since CSS rules are parsed from right to left and you have probably a lot of "li" tags, the rule would be very inefficient. Of course this doesn't matter in small pages.
It's so you don't clobber the underlying styles, otherwise you end up having to reset on top of the frameworks resets and styles on the odd occasion you want one of the collection li's to not have the styles.
I tend to agree with you, but I was heavily chastised by lead the front end dev at my last gig for ever directly applying design styles to tag entities as doing it as above is considered best practice at the moment (until the cycle comes around again to another best practice).
Tell your lead front dev this approach isn't best practice at all.
You want one collection li's to not have the style? Use an alternative class on the ul: "collection collection-alt".
You want nested li's to not inherit the styles? Use ".collection > li" in your CSS.
In any case, assigning a class on each li goes exactly against CSS best practices, because it prevents taking advantage of the inheritance of property values or of advanced selectors.
I don't agree with this. Do you have some references about your statement.
I think the whole community went to separating the HTML tag names from the styles and work only with class names [1].
If you start styling your tags directly it imminently increase the code debt if you scale. Let's say you just want to add another element inside the tag. I can give you example :
<ul class='collection'><li></li></ul>
.collection > li { color: red; }
and later on you add a anchor as a child you would need to force the specificy to this element
<ul class='collection'><li><a class='collection-link'></a></li></ul>
.collection-link { color: blue; } // this will not work
.collection > li .collection-link { color: blue; } // increased complexity
I would almost always advice against styling tag names, except when you are doing css reset.
Thank you for pointing to the interesting BEM article.
As to this specific case, though, I was surprised to see your "this will not work" comment and tested it. It worked: http://jsfiddle.net/brlewis/p0Locwgp/
>> I think the whole community went to separating the HTML tag names from the styles and work only with class names [1].
I don't usually nitpick but I don't think one link is representative of the `whole community`. Just this thread seems to prove it's pretty divided on the issue.
What is the recommendation, then? .collection .collection-item .collection-item-anchor? Genuinely curious here.
I don't usually reply in this way, but this way of writing CSS has been proven to me in many hard to predict situations and is something that I would fight for in every possible way, everywhere I can. :D
I've been part of large projects that if you don't follow some styleguide rules you end up with "!important" in your codebase. Which is bad.
Scalable CSS writing ( even more important for a CSS framework that you use as a base ) consists of a more modular approach to your stylesheet.
By doing this I can safely remove the .button, code ( module ) and put it somewhere else on my page without affecting how it will look like. Something more if I feel that I have a totally different link in this exact place, well yes. I would call it '.collection-item-link', because '.special-fancy-link' isn't semantic at all.
* "and is something that I would fight for in every possible way, everywhere I can. :D"
At my last job, fighting about CSS and dev processes sometimes overtook actual coding and design. I'm glad to be free of control-freak colleagues. Smart and nice control-freaks, but control-freaks nonetheless.
<li class='collection-item'>
No matter how you sell it, what you have here is a css tautology. It's a "list item", the element name is right there for all to see and use, including the machine. Yet, the first thing you do is give it a new slightly similar name "collection-item". And then the very next item you do it all again. And then to justify it all, call it "OOCSS" like it rolls off the tongue.
The machine blinks but renders your tautology anyway. The machine has no say in what is the most sensible approach.
On another example, let me say: There's nothing wrong with "#sidebar h3".
A typical house might have a garage at the side. Still part of the house, but different and permanent enough to have its own ID. It has furniture inside, as does the house. But garage furniture serves a different purpose. The point is, #main and #garage are perfectly fine and make a lot of sense. "Skinning" and code re-use can be achieved in different ways using CSS. As long as there's a coherent logical approach, you can have skinning, performance and a maintenance friendly site without ever touching frameworks. The other thing is that repetition of some code is not a problem. We don't need to be OCD about a handful of repeating CSS rules. There is not usually any progression into wild, unruly CSS just because a few repeats are found here and there.
Funny but ugly (and irrelevant) stuff in the smashingmag website HTML code...
CSS used "out of the box" is production-ready, and can perform incredibly well in all sorts of environments. CSS grids can be useful, but are not necessary. That's my opinion based on several years working in this area.
If you think "CSS grids gone wrong" isn't a thing, then think again. I'm talking about long term maintenance of the site where the "grid" becomes this "thing that someone installed ages ago that may or may not get the special attention it requires in future". Grids are needy, they have dependencies that may get compromised over time depending who is working on the site and how the design evolves. They have limitations, and they have underlying complexity that works to give the illusion of simplicity. Personally I prefer my illusions in the content, not the code.
> No matter how you sell it, what you have here is a css tautology. It's a "list item", the element name is right there for all to see and use, including the machine.
The names are similar because they've created a general framework. They should have probably name-spaced the component as well with prefixes.
Using class names creates a scope so your rules don't spill out and pollute everything else. It's like local variables in a function, and it's also a hack to behave more like XML. For example:
<li class="product-sku">
is approximating:
<sku>
Maybe web components will fix this, but I'm not up-to-speed with that technology.
If you flip the order in which those styles are declared it will work (actually should work either way; I thought a specified class override a html targeted style while in the same context).
A class denotes something special. You don't need to repeat yourself here. The best way to eliminate side affects is by doing explicit targeting so your CSS only does what you say it can and nothing else.
Its bigger then li's it about an overall approach. In this use case, yes maybe its an overkill but in some cases its not and allows for quite a bit of flexibility to use the same styles across multiple element types.
I guess it's come about from trying to be more semantic within the documents.
Declaring Headings with classes is a good example as well.
The same can go with .collection, somebody may want to use the styles on something thats not a list for example <div>'s.
It also does not really go against inheritance, themes like .collection-alt can still work.
Sometimes its an overkill and I don't always do it, but in some cases (heavily responsive sites) it has worked really well. Its also easier to work in a team with one approach, rather then just doing it for headings etc why not take the principle/standard across all styles.
...don't exist. There are many competing schools of thought. In particular, BEM is a school of thought with widespread support which disagrees with your comment.
I dont do this repeating class business but CSS Tricks 'css guidelines' web page says that when you do : '.collection li', it first searches through the page for all 'li's then wittles it down to the ones within the correct parent. Essentially that css selectors work from right to left. So I guess the idea is that classing up the li elements within a parent may be marginally quicker? I have never bothered though. Does anyone know more about this?
Modern browsers do their best to optimize typical use-cases for CSS selectors and .collection li for sure will be handled optimally. You shouldn't worry about CSS selector performance unless you have to provide good performance for very old browsers or hit specific performance problem. Optimize for humans, not for computers.
This is true, actually. They are read from right-to-left. I'm not sure how much extra resources are expended searching this way opposed to the other, though my guess would be the same as yours. It may be worth a benchmark?
It used to be the issue in the "old browsers", modern browsers optimize the css query selectors to a very high extent, so users probably won't see a difference on any real web page / app
Oh...woops. Do you know of any more recent articles? I've been playing by this since I bombed an interview where they asked about CSS performance a few months ago and I had nothing smart to say.
>> but I was heavily chastised by lead the front end dev at my last gig for ever directly applying design styles to tag entities as doing it as above is considered best practice
LIs are generic containers--the only way to narrowly scope LIs is to use hierarchical selectors, which leads location dependency and specificity issues. The class name creates a scope and you need to apply that to decedent components to enforce the scope. It's DRY within the naming convention, which doesn't mix element selectors with class selectors (or at least rarely).
LIs are actually kinda special. It's incredibly difficult to create your own LI in, say, web components because of their specialness (at least I've never seen it work in all browsers though there are probably some crazy hacks to get it there (or at least close enough)).
> which leads location dependency and specificity issues
You have a list of a specific type so you put a class on it. Why would that specific type of list now contain items that can be used in multiple places versus in that specific list and why would they ever be moved from that specific type of list? I don't really understand the issue you're trying to convey.
I've come to expect people who criticize others using "best practice" as their "source" are themselves not very good at what they do and are just cargo-culting ideas without any real understanding in underlying principles.
Using element names instead of class names can be problematic. In some frameworks you may need to use a different element or an element that wraps another element to achieve certain functionality.
Some use generic names like "button large" as class names, but, again in my personal experience, it often causes problems. You might have other elements that need to be "large" and may need to be inside a button - but which "large" do you mean.
So to keep things predictable, I've adopted the following practices:
- Always namespace components.
- Always ensure that selectors work even if the child has a wrapper around it.
- Whenever possible use classnames instead of element names.
And to ensure I don't get tendonitis (not sure if everyone agrees with this):
- If possible provide a shorthand for at least the most used components (i.e. "col"/"col-i" for "collection"/"collection-item"
Many comments here use the phrase "best practices" as a means to shut down opposing opinions or practices. That feels very wrong to me.
I am often heard saying (in classes, public presentations, etc.), "I don't like the phrase 'best practice'. It implies that someone knows your requirements better than you. So I don't use it. What's 'best' for me might suck for you. So I say: the best practice is, in many cases, simply to have a practice that you and your team adhere to. One which meets your requirements, now and foreseen."
Class-itis, div-itis, selector-nesting-itis... They all have a place in the Real World.
i think this is a good perspective. at the some practices are clearly better than others, and sometimes it is appropriate to say "best practice", because in certain narrowly defined circumstances, there really is a best. but the idea of team practice as the goal overall, and best practice as something that is both personal and defined by external circumstance is solid.
I'm not a Google fanboy, but I believe Material is the best visual language for UI. Okay, there are different contexts, but it's best thought-through, and most modern.
For instance, the use of animation is finally mature and at the same rich and amplifying user experience (rather than being an eye-candy).
And I think it's very compatible with web apps.
A Material-ish popular chess site: http://en.lichess.org/ (I'm in no way associated, but a happy user)
What? Why? I personally find Material to be hideous because of its color abuse. It makes your UI look like an over-saturated Fischer-Price toy because of all the bright primary colors everywhere, and that's before we get into the lack of shadow and shading that seems to have infected "modern" design.
It's supported, sure, but that doesn't mean it's going to be used by a lot of people. I can't look it up right now, but I recall the official Google apps look rather flat.
Colors are easily changed, and certainly expected to be changed for reach site; that really isn't relevant to the tech being present. And are you railing against flat design in general? This is another personal preference religious war that's been waged back and forth since the advent of digital design. Don't worry, the pendulum will undoubtedly swing back your way again in a few years.
Well, Material is already a bit of a compromise, it's not as radical as Microsoft's Metro (I know they don't call it that anymore). It uses physical metaphores and fake 3D, it's just very subtle at it.
Your comment obviously wasn't serious, but the color choices in most designs these days are pretty arbitrary. A good design should work in b/w for accessibility reasons alone.
One thing I've noticed about Material Design is that most of the examples of "best designs" have elements that are overlapping to some extent, but none of the frameworks that I see make it easy to have overlapping elements with defaults like grid layouts. I guess this isn't limited to just material design though. It seems like many times overlapping visual elements is a subtle indicator of a more professional design. Is there a solution to this problem using CSS (I mean, I know how to overlap elements, but ideally there would be something more structured or principled) or is it just doomed to be difficult?
I don't know any frameworks that do it, but it seems like you could have an element that fits into the normal grid, and then inside that have an element with a "breaks the grid" class applied which uses positioning raise it up and make it overlap grid boundaries. You might need a special class on the parent element too so you can prevent it from collapsing. This seems like something that can be done in a fairly generic way.
Yeah, I think in isolation stuff like that can be useful, but I feel like there should be a better abstraction. I'm not enough of a designer to know what that abstraction would be, and it seems like unexplored territory in CSS frameworks now as far as I can tell.
This looks really good, but the jQuery dependency makes it unfortunately less interesting. It should be possible to have the jQuery dependency optional, possibly only for legacy browser support.
This framework really impressed me when I first saw it and made me immediately wanna use it. However, when I took a closer look I found a few things that annoyed me:
- The required HTML classes seemed kinda bloated and not semantic, but I intended to fix that with Sass (well, officially they're on Less)
- The input elements have weird animation on page load
- When I just dropped in some basic elements, like an input field (with its wrappers) nothing was really working. Things were not properly aligned and I had to add all this container/row/column stuff, even though I just came for the widgets
And last but not least what made me finally ditch it:
- To display form validation errors, I have to supply a data-error attribute which will then get rendered via css as a pseudo ::after to the label. That is just weird. I then checked how it works without JavaScript and saw labels overlapping placeholders.
It looks beautiful and I like how comprehensive it is. Really hope they'll improve on some of these technical flaws.
If you have a second check out MUI, which is a lightweight Material Design framework that addresses some of your technical concerns: https://www.muicss.com
The menu animation is really slow on Firefox 37 on Mac OS X. The way pages load and then more animations happen seems jarring. I've not used any material based apps, so maybe I'm just not used to how things work.
I'm using this library for a side project, whose main application is on mobile. The layout system and styles are absolutely fantastic, but the library falls short on forms.
Specifically, the range input uses a bubble on mouseover, which is not touch-screen friendly. I've also had minor issues with the select widget not closing after a selection is made. Additionally, the styles for labels is inconsistent amongst different input types.
For everything else, this library is wonderful. The forms area could use some polish.
I have started using it this week and really like it so far.
But there were two annoyances: Select elements (without .browser-default class) are display:none and only shown, when initiated via javascript and similarly checkboxes are put off screen and thus invisible if there's no corresponding label (in my case the ones to select rows in a table).
Of course they were easily fixed. But it seems odd to me, to make unexpected things like that the default behavior and – in the case of the selects – risk making your site/app unusable if something goes wrong in your js just to avoid a flash of unstyled content.
Been playing with this project. The team is energetic and responsive, submitted a bug and it was fixed literally in a few hours. They seem committed to producing a top css framework, and of course its already gorgeous.
I've been using it for the past six months, very powerful however it's important to try and understand the underlying Google Material Design guidelines otherwise elements can look out of place.
I understand that the localisation of the text is done by JS, but god that flicker on the menu annoys me. You should hide the menu and only display it after the work has been done. Make it fade in or use some other material design animation.
Edit: Why is this getting downvoted? This is a page made to present a framework based on material design. Flickering instead of smoothly presenting content is the anti-thesis of material design. If your demo page features a big annoying issue, this is giving a very bad impression to your users.
This looks really nice, and I will try it in a project. The responsiveness doesn't seem to totally work though, perhaps an environment not tested.
Desktop:
I tried this by progressively shrinking my (desktop) browser window width to around 200px, and the main content seemed to get stuffed under the left menu with no responsive re-layout. [IE 11 on Windows 8.1].
Mobile:
I tried on my mobile (Android 4.4.2 480*800, Firefox - worked OK on default browser) the design was definitely for mobile (no problem like the above) apart from a ~20px white margin for the content on the right.
This is impressive. I'll just have to override the form styling - personally I find the material approach to forms to be a case of trying to fix something that isn't broken.
If it was not for the need to have a fallback for IE9 I would be using flexbox as standard, its a great feature with deals with so many of the common page layout issues, including vertical align.
Bootstrap is quite web focused still so I guess it will come when support for IE9 is not expected.
Though if you are doing an mobile/tablet only solution I would probably use flexbox only now. As long as you keep to the 2012 spec, you should be ok.
This looks beautiful and it's wonderful to have more options than Bootstrap. I also recommend Skeleton for anyone who wants a super minimal UI framework: https://github.com/dhg/Skeleton
Have been using this in production for about 4 months now, still has a lot of quirks to iron out, but nothing you can't solve pretty fast. It's noticeably (and obviously) less mature than bootstrap, but it's definitely worth a shot. I quite recommend it.
The main issue with bootstrap-material is that this project is afflicted by the dreaded "developer thinks he needs his own license" bug[0][1].
It's effectively CC BY-SA-NC which is rather bold when you consider that it's adopting a design framework from Google for a css framework from Twitter.
+1. Saw this earlier, thought "looks good, I should use it for a project", then read license and went "hahahahhaha no chance, not using a normal/standard licence is way too high risk for me, no matter the project".
In every real project I've done, where a nested templating system is used to generate the markup and templates might contain javascript code, I always load some javascript libraries in the head. Typically that's Modernizr and jQuery, and if I'm using them jQuery Validate and Microsoft's jQuery Unobtrusive Validation.
This lets my templates contain initialization functions inside of $(document).ready(function() {...}); calls without running into a "$ not defined" error.
The alternative would be to somehow bubble up from my templates a list of initialization functions to call, or to have every page load run through a bunch of tests to find things that need to be initialized. I think the tradeoff of loading jQuery early is worth it, especially since I usually load it from Google's CDN so it's probably cached.
Yep. If you link a javascript file your browser needs to parse that URL, open the connection, download the asset, etc. all before drawing something on the screen.
As a general best practice don't load -any- javascript in the head. Only at the end of the body tag right before `</body>`
(Though IIRC all linked resources in the head are retrieved and processed prior to rendering so unless your JS is crucial to correct display of the page your preference should be to load JS as late as possible.)
Bootstrap does a similar thing. Drives me nuts...