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Last I checked the Koch Brothers weren’t Israeli. Do read up on them. Oversimplified narratives are bullshit.


From the preface:

Why this book?

Providing a concise start, a no-frills, opinionated intro to programming from first define to deploying an application on just 64 pages.

What is Scheme?

Scheme is a programming language — a Lisp — that follows the principle “design not by piling feature on top of feature, but by removing the weaknesses and restrictions that make additional features appear necessary”.


Freenet / Hyphanet 0.7.5 build 1503 is now available.

This is a shared release announcement for 1502 and 1503. 1502 fixed an inserter tracing vulnerability and added several features while 1503 is a hotfix release that fixes regressions in 1502. The main changes are:

- fix vulnerability

- reduce visibility on the network

- support animated webp and more modern HTML and CSS

- enable direct linking to Freemail’s “New Message” page

- dismiss alerts and convenience

- substantial routing optimizations

- bug fixes

Hyphanet is a peer-to-peer platform for censorship-resistant and privacy-respecting publishing and communication.


It’s beautiful how in the end he writes how this actually helps him.

My experience is that whenever I skip organizing my tasks with org-mode, I lose focus and time.

An example: While duplicating the gist of JIRA issues in my local org-file may seem wasteful, whenever I tried to leave it out, my completion time for tickets ballooned. I tried multiple times.

There’s just no other tool that worked for me, even though I’ve tried to use many over the years.


According to the Benchmarks Game, SBCL is roughly as fast as Node.

https://benchmarksgame-team.pages.debian.net/benchmarksgame/...


See also https://github.com/attractivechaos/plb2 ...where I provided the SBCL solutions, so there's probably still a significant chunk of performance to be squeezed out.


You don’t let your kids jailbreak their Switch. Because it’s a damn online system, so any leaked info and Nintendo can brick the Switch. And their game states are far too valuable for the kids for that.


Trey can ban the Switch, but offline games will continue to work. Also the account doesn't get banned, so you can buy a new one. (Speaking from experience, unfortunately) You can still play the new Zelda, just can't play Splatoon, Mario Kart, or Smash online then on the banned Switch. It's possible but arduous to rescue the saves off the banned Switch if you have access to a second modded Switch that is not banned (also speaking from experience) and use homebrew to back up and restore your saves, then launch them all from sysMMC with legitimately owned versions of those games and let the cloud save feature kick in. Animal Crossing has a separate dedicated save tool.

Block Nintendo servers, disable auto updates, use separate sysMMC and emuMMC with no unauthorized games or DLC run on the sysMMC. If you follow the main guide everyone uses now, it's pretty safe. But updating becomes a more difficult and manual process. Have to grab a zip of the new firmware from the 'net on your PC and copy it to the SD card to be installed via a homebrew method. Installing games, game updates, and DLC is similarly manual. It's not like the PS3, Vita, and 3DS(?) where you can pull it all off of official servers easily.

Oh yeah, and we're stuck with a "tethered jailbreak", that's perhaps the worst part. Any time you turn off the hacked Switch it needs to be sent a payload from your PC or phone to boot up again then.

Whether it's all worth it depends on your needs I suppose. You could get a bunch of tournament setups going with Smash (or another fighting game) + all DLC for your LAN party and save a bit of money. You can try out new singleplayer games before buying them physically. You can mod games and run emulators. Honestly the Switch scene seems largely less cool than what we had with the 3DS or Wii (Wii U was a little disappointing as well). I barely touch my Switch(es) since getting a Steam Deck.


> we're stuck with a "tethered jailbreak"

Modchipping makes things permanent, although the soldering isn't for the faint of heart.


I was under the impression the modchips were only for non-launch Switches that didn't have the old exploit available and that they were basically doing the same thing. How do they work differently?


Correction: that is used to prevent spam.


I nowadays mostly use a simple static website plus minimal Javascript, but I still have PHP sites.

It still works. And PHP today is at least factor 3 faster than PHP was back then — on the same hardware.

So maybe just use PHP and ftps or sftp?


Don’t you have a virtual server? I’m pretty sure that my managed webserver runs on some virtual machine somewhere on a bigger server, and when it is not doing stuff, other tasks are running there and using the CPU and bandwidth.

There is likely some fixed memory and disk space cost, but those are negligible with todays capacities.


Yes, these problems shouldn’t exist. But they do.

One of the big strength of the Web is the commitment of Mozilla „do not break the web“.

But this is hitting its limits, because the scope of Javascript is being expanded more and more (including stuff like filesystem APIs for almost arbitrary file access — as if we had not learned from Java WebStart that that’s a rabbit hole that never stops gifting vulnerabilities), so to keep new features safe despite their much higher security needs, old features are neutered.

I lost a decentralized comment system to similar changes.


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